

Seek My Sheep
Key Words: Sokoban, Quiz Game, Scenario-oriented, Multi-version Iteration
Skills: Photoshop, Git, Unity, C#, Lootlocker

Jul. 2023
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This is a creation for NUS SoC (School of Computing) Summer Workshop - Introduction to 2D Game Development, and my performance is A.
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As the team leader, I assign tasks, organize meetings and monitor the development process.
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As the lead programmer, I handled almost all of the coding. As the lead artist, I created the majority of the art assets. Moreover, I contribute to the design of the mechanics and story.
Play online & download exe on itch.io!
Video
Game Concept
「 Memory, Existence and Life 」
When an elderly person's memory begins to fade,
Time is no longer linear for them.
The boundary between reality and illusion begins to crumble,
Compared to bodies, their spirits may appear more free...
Game Visual

Story

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The story has two strands, including the overt plot and the covert plot.
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overt plot: After a storm, the shepherd loses all his beloved sheep. So he embarks on the journey to find his sheep, regardless of the obstacles along the way.
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covert plot: As the story unfolds, we will find that time and space gradually begin to disort. In fact, each sheep represents for a piece of memory. Each memory fragment carries a period of happy and precious past time. The process of finding sheep is also the process of exploring the shepherd's spiritual world.
Character Design
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As the embodiment of memory fragments, the appearance of each sheep echoes the old time.
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Some sheep appear more than once with different images, reflecting the changes in the old man's spiritual world.
Shepherd

Lose beloved sheeps, Wandering in memories
Helena
Barbara

Baby lamb, always holding a lollipop

Docile Mom, likes to collect bows

Jimmy

Lively teenager, love carrots very much

Fred
Mia



Like to go skating on the lake in winter
Elegant lady, wearing a red scarf
'Helena'

Nurse's projection in the spiritual world
Nick

Suffers from insomnia, and prefers solitude
Core Mechanism
#1 ELEMENTS
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Interact with different elements on the map!
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Explore different uses for the same element, and find different solutions to the same puzzle.
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#2 DAY AND NIGHT
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Time changes. When night falls, the world becomes dark and the sight is limited.
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Serch for a torch! It can help expand your field of vision.
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#3 TERRAIN
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A journey across mountains and rivers is not only about grassland, but also about ice.
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On the grassland, you can only move one step at a time. But on the ice, you will keep sliding until you hit an obstacle!
Grassland

Ice

Level Design
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We designed two versions of image cutting way for the Level Selection View, where each piece represents a memory clip.
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Finding a sheep can light up a corresponding fragment, and unlock the next level.
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If you collect all the fragments, you can also unlock a hidden level!


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Technical Details
#1 Online Leaderboard
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In the levels, players can press SPACE to open the Leaderboard. It will display the top 10 players with the fewest steps to complete the level.
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In the Main view, players can modify their usernames. When they complete a level, the step will be submitted for ranking.

#2 Visual Effects
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We implement some visual effects to enhance the player experience, primarily using DOTween, the Volume component and 2D Light.
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Iteration & PlayTest
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Totally we go through 6 versions, including: Game Proposal, Prototype Demo, Rough Demo, Alpha, Beta and Final Demo.
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During the Alpha and Beta phases, there are 30 players participate in playtesting, using their feedbacks to refine our game.
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After the Final Demo phase, we design a poster and have a large scale showcase, involving all Summer Workshop participants.
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